The Visual history of WWE SmackDown!
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From hard body jaggies to marble-sculpted brawlers, we chart the smoothing of the beefcake
WWF SmackDown! - 2000
It’s hard to imagine what we accepted as visually breathtaking a mere eight years ago on the original PlayStation. Still, THQ and Yuke’s first SmackDown contrasted heavily from AKI’s WWF No Mercy, released the same year on N64. Wrestlers rendered in SmackDown appeared more like their real-life counterparts and less blocky like Mercy’s rotund superstars. It would be a while before faces realistically resembled the wrestlers. Can you tell which McMahon is which in the screens below?
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