The Visual history of WWE SmackDown!
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From hard body jaggies to marble-sculpted brawlers, we chart the smoothing of the beefcake
WWE SmackDown! vs RAW 2007 - 2006
This year marked the first installment on the 360, as you’ll notice in the screens below. With this hardware upgrade, character models have been improved greatly with each wrestler consisting of about 20,000 polygons as opposed to 5,000 in the PS2 versions. RAW 2007 also marked the first time sweat was incorporated. Also, notice the dynamic lighting that creates shadows under Stone Cold’s jowls, not to mention the dramatic definition in muscles, bones and oh, so many veins.
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