The Witcher - new screens and video

Sept 28, 2007

New screenshots and a trailer have just arrived for The Witcher, a high fantasy role-playing game that wants to change the way you make choices in the genre. Chief designer, Michal Madej thinks that saving and loading makes it impossible for a player's decisions to have any real meaning in the RPGs.

"Eventually it can destroy any moral problems you have in the game... If there is any situation that needs a decision, they would save the game just before. They will see what is happening with different choices, and probably, they will choose the one that is the most effective. That's why I think that people who're playing role-playing games aren't actually making real choices. Instead, they're testing the designer's vision of what [the] best choice is." said Madej in an interview for our lasthands-on preview of the game.