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Little icons over the customers show what they’re most in need of, and there are menus full of stats and surveys that the conscientious player can use to tailor the park according to demand. It’s a rewarding moment when you finally see your bank balance climbing, and you’ll only get there by paying constant attention to the patterns of activity on the screen.
There’s little difference between this and the original PC version, and even the descriptions of the rides will be familiar to a certain generation of gamers. The bouncy castles still spew black smoke and explode if you don’t keep them maintained, and confused customers can still spend six months trying to find the exit if you don’t put in enough signposts.
More info
Genre | Simulation |
Description | If you've done Theme Park to death in one of its previous incarnations then this may be too familiar to merit another $30. Otherwise, go for it - it's still a great game. |
Platform | "DS" |
US censor rating | "Everyone" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |

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