There's a reference to George RR Martin's FromSoftware game in Sekiro: here's what it could mean

Great Rune, for those of you who might need a refresher due to the fact that we've got a frickin' Death Stranding trailer and a Death Stranding release date yesterday, is the rumoured George RR Martin / FromSoftware game that could be on the horizon. Coming from the creators of Soulsborne games like Sekiro, so far we know that it's partly open-world, set in the medieval Norse world, and is apparently being visualised by Hidetaka Miyazaki already. Speaking of Sekiro, actually, Modder TKGP has found a reference to Great Rune (or 'GR', the codename for the game) hidden in the game's files. 

But what could it mean? Not only does it seemingly confirm that Great Rune is in early development, and that - as Redditor Katalash theorised - it's being built on FromSoftware's internal engine rather than Unreal Engine 4. Other Redditors are on the same page, with one citing the fact that Miyazaki was already thinking about making Bloodborne when he was making the DLC for the first Dark Souls. Hints have been planted in his games before too, as there was a hidden Sekiro reference in Bloodborne in the form of a distinctly shinobi-looking character, so having more Great Rune clues secreted in Sekiro is more than likely. 

If you're after more information about the games coming up, here are the E3 2019 games you should look out for, or look below to see what's going on this week in the world of movies, TV, and games!

Zoe Delahunty-Light

While here at GamesRadar, Zoe was a features writer and video presenter for us. She's since flown the coop and gone on to work at Eurogamer where she's a video producer, and also runs her own Twitch and YouTube channels. She specialises in huge open-world games, true crime, and lore deep-dives. 

Latest in Action
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
Naoe looks over at a dense, lush, green forest in Assassin's Creed Shadows from a viewpoint
Getting Assassin's Creed Shadows on PS5 and Xbox Series X was all about adding "dynamism" to the open world, but the devs seem most proud about the trees
Naoe and Yasuke walk in the sunset in a screenshot from Assassin's Creed Shadows
Following Assassin's Creed Shadows controversy, Baldur's Gate 3 publishing director says "every big AAA game could be better," but players shouldn't be mad "just because some dude told you to"
Assassin's Creed Shadows Wanted Status
How to remove Wanted status in Assassin's Creed Shadows
Naoe kills a target with a black and white filter over the camera highlighting the red of blood spray in Assassin's Creed Shadows, with an On The Radar orange frame
Assassin's Creed Shadows "has a little bit of Tarantino flavor", but its real secret ingredient is intrigue: "It's almost like you're watching an episode of Shogun"
God of War
20 years later, God of War's original monster art has been revealed: behold this army of stick figures slapped on a whiteboard, no clue Kratos is coming for them
Latest in News
Pillars of Eternity
10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
Destiny 2 Lightfall
When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
Velma, Daphne, Fred, Shaggy, and Scooby-Doo looking at a giant key which is also a clue
Netflix is rebooting Scooby-Doo as a live-action series from the producer of Supergirl and The Flash centered around a "supernatural murder" at a summer camp
Astro Bot
Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
Tomb Raider
5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
AI Limit
"AI is not as effective as it might appear": Dev of AI-focused Soulslike RPG says they didn't use any AI-generated content and it can't match "genuine creativity"