There's actually loads of info about Insomniac's PS4 Spider-Man

One of of the many reveals in Sony's powerhouse (eyeball offensive) of an E3 conference was the small matter of a PS4 exclusive Spider-Man game from Ratchet & Clank devs Insomniac. While the glimpse of tantalising swinging gameplay was all we really got, Insomniac has been revealing some choice details about the web slinger's new adventure on Twitter. 

First off, Spider-Man will be running on the Ratchet and Clank engine. A fan asked if this would be the case - well, they actually asked about Rachel and Clank - and Insomniac confirmed saying that it "iterates" the engine between games but it doesn't have more than one. In an earlier Tweet, it confirmed it directly saying it would run on the Insomniac Engine. 

  • Vote for Spider-man PS4 in the Most Wanted Game category at the upcoming Golden Joystick Awards 2016 and claim three games for $1 / £1 for taking part.

Also confirmed is the fact that this will be an open world Manhattan. Given my possibly unhealthy obsession with PS2's Spider-Man 2, this makes me very happy indeed. Insomniac are working closely with Marvel on the story, which, importantly, is not an origin this time - Spider-Man has been hurtling around the skyline for a good while and knows what he's capable of. Insomniac's also saying that it can't get into too many details but in interviews, the team is mentioning Peter's importance. This might mean we'll be switching between the two instead of constantly staying in the suit. 

The team working on the game is apparently "huge" and those impressive swinging shots in the reveal were actual gameplay. And yes, in case you're wondering, everything is running on the current gen PS4, not a mystical future box. 

And finally, when it comes to the suit, that white Spider symbol is apparently important but Insomniac is helpfully not explaining what that might be. Thanks guys. I'll keep my Spidey senses on to keep you updated. 

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Louise Blain

Louise Blain is a journalist and broadcaster specialising in gaming, technology, and entertainment. She is the presenter of BBC Radio 3’s monthly Sound of Gaming show and has a weekly consumer tech slot on BBC Radio Scotland. She can also be found on BBC Radio 4, BBC Five Live, Netflix UK's YouTube Channel, and on The Evolution of Horror podcast. As well as her work on GamesRadar, Louise writes for NME, T3, and TechRadar. When she’s not working, you can probably find her watching horror movies or playing an Assassin’s Creed game and getting distracted by Photo Mode. 

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