Thief Campaign Collectibles guide
Chapter 4: A Friend in Need
1: Serendi Stone Circle: Lapis Lazuli Circle
Right near the start of the chapter, you will focus on an explosion at the top of the building. When that happens, look to the left for an opening in the railing. Use a rope arrow to get down however, for if you don’t have one, you won’t be able to get back up. Not that I could find anyways. Once on the ground, go left and there will be two benches. Look under the right bench to find this.
2: Unique Loot: Morendrum Medal
When you enter Eastwick’s house, go to the first floor and to the large staircase at the north end. From the bottom of the stairs, go to the left and enter the first door there. Inside will be a study with a bunch of building models. Look on the table leg to the right of the desk and there will be a button to press. Do so and the wall will open. Pick the lock and grab the medal.
3: The Court of Montonessi: The Abundance of Emptiness
From the large staircase on the first floor, head up it and go down the second hallway to the right. Continue up two more flights of stairs and at the top will be a painting on the left side of a rabbit you can take.
4: Memories of the Dead: Soldier’s Memory
When you are in The Keep, on the boiler level after getting past the smoke and flames, look for the dead body in the centre of the room directly across from the elevator you’ll need to get in, and grab the loot from his hand.
5: City Heritage Plaques: The Keep
When you are in The Keep, on the boiler level after getting past the smoke and flames, go past the dead body in the centre of the room and on the left side at the far end will be the plaque.
6: Mortal Coils: Shale Snake Bracelet
When you reach the great safe in The Keep, enter the first combination 319 and then a scene will play. Once the scene is over, go to the main walkway and make a right to get to the control panel you used to lower the safe. Make a left when you reach it and go down the alleyway behind it and there will be crate on the right side that has the coil sitting on it. If you enter the second part of the combination code before getting this, you’ll miss it.
Jump to Section:
- Campaign Chapters
- Chapter 1: Lockdown
- Chapter 2: Dust to Dust
- Chapter 3: Dirty Secrets
- Chapter 4: A Friend in Need
- Chapter 5: The Forsaken
- Chapter 6: A Man Apart
- Chapter 7: The Hidden City
- Chapter 8: Dawn’s Light
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Jeff McAllister is a freelance journalist who has contributed to GamesRadar+ over the years. You'll typically find his byline associated with deep-dive guides that are designed to help you scoop up collectibles and find hidden treasures in some of the biggest action and RPG games out there. Be sure to give Jeff a thanks in the comments while you're completing all of those tricky Achievements and Trophies.