This Breath of the Wild prototype looks like Super Zelda Maker … aaaand now I want Super Zelda Maker

During a presentation at GDC, Nintendo revealed that The Legend of Zelda: Breath of the Wild was prototyped using the classic 2D, top-down style utilized by the 1986 original. Or was it?! Yes. No. Kind of.

Hidemaro Fujibayashi, director for Breath of the Wild, told the audience that the team wanted to turn The Legend of Zelda from a "passive" experience into an "active" one - that meant building a world where the player could interact with objects more freely, and the objects would in turn react to the world. For example, players can push a boulder all the way to the final boss, Fujibayashi explained. It's also why grass can be set aflame, and trees can be chopped down.

The fastest way to test these ideas and present them to the team was via the classic top-down engine. Only, plot twist, it was actually a 3D prototype running Breath of the Wild's simulations and engine. In this way, the team fused past and present designs to make a better Zelda game.

Wait… Make… Zelda. Zelda… Maker…

Now, this is absolutely not confirmation of Super Zelda Maker being a thing. But Super Mario Maker was once an internal development tool as well, long before it became a proper game. And considering that Nintendo sold more than 5 million copies of Super Mario Maker across Wii U and 3DS, the company might be eager to replicate that success with other franchises. So there's hope.

If nothing else, this serves as a cool behind-the-scenes peek at how Breath of the Wild was made. At the same time, I can't help but wonder, would you be interested in a hypothetical Super Zelda Maker?

Seen something newsworthy? Tell us

Sam Prell

Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.

Latest in Super Mario
Super Mario 64
A week after suffering webcam tragedy, blindfolded Super Mario 64 speedrunner casually breaks 3 world records in 4 days: "Another day in the office, another world record"
Super Mario 64
Super Mario 64 speedrunners thought a trick that requires landing on a spot "the width of a red blood cell" was virtually impossible - now it's been done blindfolded
Super Mario 64
Behold, Super Mario 64 speedrunners can do "an absurdly lengthy and precise series" of 41 button presses to make Mario stand underwater: "This has no known practical purpose"
Super Mario 64
Blindfolded Super Mario 64 speedrunner gets near world record pace, doesn't realize the run's been invalidated by a broken webcam until it's already over
Mario and Luigi in The Super Mario Bros. Movie
Nintendo Switch 2 might be getting Xbox games, but Xbox Series X|S just got the next best thing: Mariostro Strikers
A screenshot from Super Mario Odyssey showing Mario throwing Cappy in New Donk City.
As Nintendo remains quiet on Switch 2 lineup, retailer lists "New 3D Mario" and "Legend of Zelda Remake/Remaster" under 2025 games
Latest in News
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
Robert Downey Jr announces his Doctor Doom casting at San Diego Comic-Con 2024
"He is so dialed in": Robert Downey Jr. is coming up with backstory and costume ideas for Doctor Doom ahead of Avengers: Doomsday
Stardew Valley
With another "thank you," Stardew Valley creator Eric Barone brings an update arc to a close with "the Switch patch to fix the last Switch patch"
Demon Slayer Infinity Castle
Over 80 countries and 42 days: the first Demon Slayer Infinity Castle movie's remarkable staggered release plans have been revealed – including a US date
Monster Hunter Wilds
Monster Hunter Wilds' story is as divisive as expected: some players hate the "relentless on rails handholding," others love the build-up to "the best scene in Monster Hunter history"
The Last of Us season 2 first look
Pedro Pascal says "beautiful" scene that made him want to join The Last of Us got cut, but it’ll thankfully appear in season 2: "He was like, ‘That’s half the reason I’m here!’"