This fan-made Super Mario 64 roguelike with an infinite amount of randomly generated levels lets you play the classic forever, if you're good enough

Super Mario 64
(Image credit: Nintendo/pannenkoek2012)

Act like the '90s never ended with this reimagining of Super Mario 64, which turns the classic game into a roguelike with infinite levels.

As you can see below, one Super Mario 64 fan has been incredibly hard at work of late. 'Infinite Mario 64' does exactly what it says on the tin - it lets you play Super Mario 64 forever by repeatedly generating random levels in front of you and turning the entire thing into a weird and vibey roguelike.

The levels look surprisingly big in the gameplay clips just above, and I'd love to know the criteria that goes on behind the scenes for how Infinite Mario 64 puts together its random levels. As always, the goal remains the same: Get through the huge level and claim the star at the very end by any means necessary, hopefully without falling off the level in the process.

Even in the "early version," as the creator tweets above, this still looks impressive and fun. The creator also adds that they hope to "update it with new features in the future" but doesn't elaborate on these features. Don't get your hopes up for enemies, though, since they'd be really damn hard to program.

From the ResetEra forum page about Infinite Mario 64, we know there are seeds you can manually input to go to certain courses and levels. One player has revealed two seeds they just can't beat: 340664074 and 3590292398, while seeds 463822841 and 843946091 were graded as "FUN." It looks like there's loads of "FUN" to be had with 'Super Mario 64 but random roguelike.'

Check out our upcoming Switch games guide for a look ahead at all the actual Nintendo games that are set to launch over the next year and beyond. 

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Read more
Kero Quest 64
After 12 years making custom Super Mario 64 levels, dev helps build an N64-style platformer whose demo sold me in seconds
Super Mario 64 log drift
Behold, a Super Mario 64 player discovered that a 34-frame loop repeated 2.8 million times over 36 days can make a log drift through a cliff: "This has no currently known purpose"
Donkey Kong
After 44 years, Donkey Kong player discovers that the legendary kill screen isn't really the end
Mario odyssey screenshot showing mario standing with sentient forks
8 years later, Super Mario Odyssey players are still getting awed by the discovery that you can destroy metal crates by turning into a bird and pecking them 200 times
Super Mario 64
Behold, Super Mario 64 speedrunners can do "an absurdly lengthy and precise series" of 41 button presses to make Mario stand underwater: "This has no known practical purpose"
Super Mario 64
Super Mario 64 speedrunners thought a trick that requires landing on a spot "the width of a red blood cell" was virtually impossible - now it's been done blindfolded
Latest in Platformer
Animal Well screenshot, captured on PC
After his excellent debut Metroidvania took 7 years, Animal Well's solo dev says his next game shouldn't "take nearly as long"
Crash Bandicoot PS1
Former Sony exec Shuhei Yoshida says the PlayStation marketing team had to completely redesign Crash Bandicoot in PS1 commercials because he was too ugly for the Japanese market
Astro Bot
Astro Bot director says precisely what the industry needs to hear: "It's OK to make a small game" because "players today have a backlog of games" they can't complete
Sonic and Shadow clash in front of the moon in Sonic X Shadow Generations
Sonic gets an official lore timeline that goes "tens of thousands of years" into the past and 200 years into the future, and somehow canonizes a party game spin-off
Super Mario 64
Blindfolded Super Mario 64 speedrunner declares "70 Star is DEAD" after he "absolutely obliterated" his old record
Spyro the Dragon speedrunner Dayoman
Spyro the Dragon speedrunner caps off a 5-month grind with a legendary world record milestone: "They said it couldn't be done!"
Latest in News
Dune Awakening
Dune Awakening launches for $50 without a stay in early access, and while the survival MMO "will not have a monthly subscription" it will have "optional" paid DLC
Linda Cardellini as Laura Barton in Hawkeye
Linda Cardellini cast as Jason's mom, the original Friday the 13th killer, for Crystal Lake prequel series
Cyberpunk: Edgerunners
Witcher 3 and Cyberpunk 2077 studio CD Projekt Red won't make survival games just because they're popular, but Netflix's Edgerunners anime is fueling dreams bigger than RPGs
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Shadows Naoe actor was terrified to perform until her first mocap scene earned "a standing ovation" on set: "Maybe I can do this mocap thing"
Daredevil: Born Again
Marvel may have just sneakily confirmed one of the biggest Daredevil: Born Again fan theories
Assassin's Creed Shadows cinematic screenshot
Assassin’s Creed Shadows Yasuke actor says that Naoe could beat his samurai in a fight: “Especially with that big a** helmet of mine”