This Starfield fan's Xbox Series X concept is truly out of this world

Starfield artwork
(Image credit: Bethesda)

As far as cool custom gear goes, this designer has outdone themselves by creating a Starfield Xbox Series X concept to encapsulate the feel of the upcoming game.

With numerous Starfeild star systems and Starfield companions to aid you on your intergalactic journey, Starfield has long been shaping up to be one of the best new games 2023. It promises an expansive sci-fi adventure experience – and now we dream of playing it on POPeArt's iteration of a custom Starfield Xbox Series X.

Twitter user @IdleSloth64_ shared the concept art on Twitter, and it looks just like a discarded part of a spaceship. The white console, with its grey pock-marked finish and deeper lacerations, looks like a piece of machinery that has been through its fair share of interplanetary scrapes before crashing back down to Earth. 

As well as the game's title smartly emblazoned on the front, the left side of the design features a large grey plate with a clean mechanical seam running around the console. It's reminiscent of the precise design elements you might in Starfield ship customisation, and these clean features are also found on the accompanying controller design.

It's simple, effective, and we wish we could have it. It wouldn't be cheap, since POPeArt's custom controllers currently go for roughly £129.99 / US$161.16 a pop, including this Simpsons-esque doughnut D-pad. As far as the Starfield concept goes, POPeArt has hinted in a tweet that big things are coming for the designer. We don't want to get your hopes up, but it might be a good idea to keep an eye out. 

Check out everything we know about smooching in the stars with our Starfield romance and relationships guide. 

Jasmine Gould-Wilson
Staff Writer, GamesRadar+

Jasmine is a staff writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London in 2017, her passion for entertainment writing has taken her from reviewing underground concerts to blogging about the intersection between horror movies and browser games. Having made the career jump from TV broadcast operations to video games journalism during the pandemic, she cut her teeth as a freelance writer with TheGamer, Gamezo, and Tech Radar Gaming before accepting a full-time role here at GamesRadar. Whether Jasmine is researching the latest in gaming litigation for a news piece, writing how-to guides for The Sims 4, or extolling the necessity of a Resident Evil: CODE Veronica remake, you'll probably find her listening to metalcore at the same time.