THQ: Games should be $40

Let’s face it,we havean expensive passion. Evenbuying one console, let alone multiple or a high-end PC rig, is a pricey proposition. What’s more, once you’ve got the system, you need something to play, and at $50 - $60 per game, you may find yourself choosing between games and food.

But there's hope on the horizon. Brian Farrell, President of THQ, says the industry ought to sell games starting at $40 apiece.


Above: Example! If you don't currently plan to buy Black Ops, would you reconsider if it were $20 cheaper?

Speaking at the BMO Capital Markets Digital Entertainment conference in New York City, Farrell suggested "It's not [about] how high a price we can get [away with], but how many users we can get." He enthused to those in attendance about how when THQ dropped the price for one of its titles from $60 to $40, the sales “just popped.” He also suggested, going forward, that offering games at $40 from the outset would actually create more revenue for popular titles.

Given that DLC is commanding an ever increasing chunk of profits, making the initial title more accessible to more potential consumers makes nothing but sense in the long run. "With a series of downloadable content so people can extend their experience, people might end up spending $129.99. We think this type of game monetization is going to work," said Farrell.

Nov 12, 2010

Latest in Games
A screenshot from MindsEye showing a character leaning out of a car, shooting another car with a gun.
GTA veteran says the games industry needs to "get smarter" about what people actually want: "There are so many games, and I think we're starting to feel the effects"
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says
Latest in News
A screenshot from MindsEye showing a character leaning out of a car, shooting another car with a gun.
GTA veteran says the games industry needs to "get smarter" about what people actually want: "There are so many games, and I think we're starting to feel the effects"
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says