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In fact, that’s TiQal’s biggest downfall. If you have a modicum of gaming ability, the challenge is simply non-existent for dozens of levels. You’ll simply be going through the motions. Even casual gamers may find TiQal a bit too forgiving for a bit too long. It’s almost too casual.
The multiplayer modes would save it for the core gamer set, if there was more than one play option, and that option wasn’t a co-op setup. With no head to head mode to partake in, the shelf life of TiQal will be pretty short. XBLA already has a bunch of great puzzle games, and you need to bring something special to the table in order to stand out. This doesn't.
Mar 28, 2008
More info
Genre | Puzzle |
Description | Take on this puzzling epic adventure to save the villagers of TiQal - with Mayan culture inspired graphics. |
Platform | "Xbox 360" |
US censor rating | "Everyone" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
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