Titanfall 2 will come to PS4, Xbox One, and PC
More Titanfall is coming, and you're going to be able to play it on PS4 this time. Respawn Entertainment boss Vince Zampella has confirmed to IGN that the follow-up to the studio's debut project will be a multi-platform release
The original Titanfall dropped just over a year ago on PC and Xbox One (with an Xbox 360 release following shortly thereafter), where its high-speed battles and climactic mech duels were widely praised. Despite its positive reception, the multiplayer-exclusive shooter's popularity seemed to flag in the following months.
All of Titanfall's Season Pass DLC was made free yesterday, in honor of the game's anniversary - not a stretch to assume it was also meant to re-unify and boost the game's player base. Zampella told IGN that the sequel will probably handle its post-release content differently to avoid splitting the community between map packs.
Zampella said he didn't regret leaving out a PS4 version as part of Respawn and EA's agreement with Microsoft, but he did reckon that "[t]he opportunity to be multiplatform could have made it even more significant for us."
Zampella also said that some aspects of Titanfall's online-integrated story mode could have been "mixed up a bit better", but that he didn't regret leaving out a traditional single-player campaign. He said the team working on Titanfall's followup is small, exploratory, and "taking it slow", and that the project doesn't have an official name yet.
The jet-boosting, mech-fighting combat of Titanfall is just too fun to let smolder out, so I'm looking forward to whatever Respawn does with it next.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.