Demo for Titanfall's scrapped Campaign emerges online
A look at the campaign that never was
A brief demo of a scrapped campaign for the original Titanfall has emerged online. A developer posted the previously-unseen footage over the weekend, giving us a look at the campaign that never was.
You can see the footage of the campaign prototype just below, as posted by original Titanfall developer Jason McCord. The developer states that himself and fellow Respawn Entertainment developer Sean Slayback worked on the campaign briefly in 2012 (roughly two years before Titanfall launched in 2014), but it was ultimately scrapped.
Did you know?We worked on a Titanfall 1 Single Player campaign for a bit in ~2012, before scrapping it and focusing on MP. @slaypiece and I made the demo, and it looked a lot like this... pic.twitter.com/uAXbyFvkkTSeptember 21, 2020
Of course, the original Titanfall launched without a campaign, as an online-centric shooter. Speaking a few months ago to the MinnMaxShow, former Titanfall developer Drew McCoy explained that the decision to drop the campaign for the original Titanfall largely shocked EA.
Two years later in 2016, Titanfall 2 would launch with a campaign, which is generally seen as one of the best single-player FPS campaigns of the last decade. An astounding combination of speed, set pieces, and a charming robotic campaign in BT really made Titanfall 2's campaign something special.
Developer Respawn Entertainment might have moved on to bigger things (like Apex Legends and Star Wars Jedi: Fallen Order), but don't completely count out a new Titanfall somewhere down the road. In July, EA hinted that they were certainly open to the possibility of another Titanfall "somewhere down the road."
Speaking of Respawn's battle royale game, you can check out our top Apex Legends tips to conquer the competition.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.