Today's news from Opposite World: Microsoft claims to be better than Sony at fresh new IP for core gamers

Yeah, it seems that in a recent interview with Game Informer, Microsoft Studios President Phil Spencer has been bandying about the platform holder's apparent strength in fresh new IP for the hardcore player, while simultaneously giving Sony a bit of a kicking in that area. Also, sky green, grass blue. Says Spencer of new IP:

"...it will continue to be something that we focus on with new partners like Crytek and new people that aren't announced yet. We do think that it's fundamental that core gamers look at 360 as the place they want to play games"

That will be the Crytek who won over core gamers with famously tech-pushing, innovative FPS like Far Cry and the Crysis franchise, and who are now excitingly... developing an arm-waving Kinect game for Microsoft. But you know, a violent one, so that's cool, right?


Above: Exciting, wasn't it, until the camera pulled back

Presumably MS has also been ensuring core gamer love over the last couple of years' E3s with all of those fresh new announcements cleverly disguised as absolutely nothing. And you know, building the hype for said invisible games by sticking its fingers in its ears and going "Lalalalala!" whenever complaints of another tedious raft of casual pap have arisen.

Moving on slightly, Spencer bolstered Microsoft's position as the premier vendor of brand new hardcore gaming experiences by giving Sony a poke:

"They've done a great job at selling old franchises with HD remakes. Microsoft does not want to sell gamers something they have completed already"

EXCEPT THIS:

So yeah, if you bought Halo Anniversary, know that it was against Microsoft's express wishes. You bounder.

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David Houghton
Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.
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