Tom Clancy's Splinter Cell Double Agent - hands on
Ugly as sin, but it might still complete its mission
The rest of your cutting-edge tech is mapped out to regular buttons - the d-pad switches between Sam's many visors (heat, infrared and electrical) and the trigger executes any type of killing move, be it hot lead or an up-close throat slash. Toggling the myriad guns for each mission falls to the left d-pad button. You have to hold it down and a weapon selection grid pops up, bad for two reasons - first, it's not the most natural position for your thumb to go when A is the default action button, and holding it down only makes it worse.
The Wii version is based on the current-gen Double Agent, so anyone familiar with the Xbox 360 version can still derive some manner of enjoyment from the switched-around missions and altered level goals. Right from the start, the outcome of the game is changed. Once you go undercover in prison, instead of taking out guards and heading for the roof, you're sneaking in between the walls in search of a walkie-talkie. Then your jail buddy Jamie gets caught up in some roughhousing, and your first opportunity to choose sides arises. Do you kill the guy beating down Jamie and get in good with his racket, or go easy and keep the feds on your side? Lean too far one way and it's bound to cause problems down the road.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.
Nobody at Konami believed in Metal Gear until Hideo Kojima showed them the exclamation point: "This is gonna work!"
Elder Scrolls Online is done with "massive content updates once a year" and is switching to "smaller bite-sized" seasons in 2025
Civilization 7 fans jealous of old man with wonderful flexibility beg the strategy game's developer to make him stop dancing