Tomb Raider: Anniversary - Day five
More exclusive screens and info wrap up our massive preview
The switches in the level now move slowly back into place when you pull them. Lara can, therefore, grab onto one and use its height while it's still there to scamper up to a ledge above it. The animations are even slicker than before and Lara blends her actions seamlessly.
Another new move we saw was the wall-run with the grappling line. Lara could also put on the brakes and slide to a halt at the bottom of her swing, which again looked very convincing.Objects you can use the grappling line with no longer flash (it was deemed too easyin Legend ) so everything interactive looks solid now, with only the occasional button icon popping up to indicate you can swing from a certain point, usually mid-leap.
Above: Lara's new grappling line wall-run in full flow. The animation istotally believable as she holds the line
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Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.