Tony Hawk's Proving Ground review

Older, trickier, more feature-packed and a bit intimidating

GamesRadar+ Verdict

Pros

  • +

    Crammed with innovative features

  • +

    New modes are welcome additions

  • +

    Seeing the Hawkman return to form

Cons

  • -

    Slowly unlocking features

  • -

    Some graphical rough patches

  • -

    Might be daunting for newbies

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Oct 17, 2007

Proving Ground is an almost obscenely plump package. In a bid to outdo itself and fresh-faced rival Skate, Neversoft has jammed its latest game with so much content that you expect to hear distant groaning when holding the disc up to your ear. The first thing we noted, though, was what seemed like an oversight - there's no "free play" option, no chance to dive straight into the three-city-wide game world to just mess around. No, you'll have play the full-blown Career mode before you can unlock Proving Ground's new abilities. But, that's OK.

Career mode is chopped up into three strands that you can dart between when you like - glory-seeking "Career" skating, limit-pushing "Hardcore" skating and level-editing, clambering "Rigger" skating. Each strand is cut up into episodes, played out with a pro skater and a story in tow, offering new skills on the way. This drip feed is initially frustrating, but near essential for easing yourself into the new features especially since the tricks picked up in one episode can then be reapplied to previously completed episodes in order to get higher grades. The "Am, Pro, Sick" system returns from Project 8, where you need only complete "Am" to progress, too.

So, drip by drip, you shake hands with techniques both old and new. The Aggro Push is brilliant, and also lets you use walls and vehicles for extra speed during manuals. Bowl carving and slash grinds aren't the most graceful of additions, but they make up for it with offerings of big points. Body checking - barging into folks with - is daft, but fun nonetheless. The level editor is always on hand, and straightforward to use. The new "Nail" modes expand greatly on the strengths of Project 8. The Hawkman mini-game is lovely. The photo editor is plenty intuitive, although taking pics - done from the camera's perspective - while maintaining your balance can sometimes be awkward.

More info

GenreSports
DescriptionTony Hawk returns with all new online functionality, a video editor and fresh Nail the Trick modes.
Platform"PS3","Wii","DS","Xbox 360","PS2"
US censor rating"Teen","Teen","Teen","Teen","Teen"
UK censor rating"","","","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
More