Too Human - first look
Features
published
Beat back Armageddon as a cybernetically suped-up god
Along our journey, we discovered staff weapons, giant hammers and shields. Baldur wielded them all with finesse, showing off the alternate martial-arts styles the developer has expertly captured with a Hong Kong cinema flavor.
Even deep into their grueling day demoing their prodigy for the ninth time, the developers from Silicon Knights were still smiling. They truly feel like they have successfully reverse-engineered their imaginations, offering an easy-to-control, visually stunning cinematic game with accessibility and depth. We agree, and we expect big things when Too Human shipsthis holiday season.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
CATEGORIES
More about action
See comments