Turok - video and hands-on preview

Gameplay-wise, your character is quite slow-moving, which certainly can't be said for the dinosaurs. The enemy we encountered most often was the 'Lurker', a raptor-like foe that has red markings over its body. We got attacked from behind without warning by these guys, which was annoying, especially considering the way most of the time you'll be able to see what's up ahead quite easily as there's little else going on around you and the path is linear.

The speed of aiming can't be altered at present and it's set to a rather twitchy default, so getting the crosshairs over your intended target can be difficult. This makes time-sensitive situations like aiming at a sniper before he gets in a headshot that much more difficult.

One thing that did strike us as particularly odd was the way the dinos seem to have been programmed to give up once they've got you. Once you have their attention, they'll make a beeline for your neck, then pounce on your chewy-looking body. But then, once they're at your throat, they'll run away again. Why? It's probably the only way thegame could be balanced tocounteract their super-fast attacks, but it seems unrealistic. The experience would be more compelling if you had to be careful to keep dinosaurs at a distance because if they get you, that's it. Imagine the fear of finding yourself in a clearing with three raptors, with only a shotgun for a companion. How cool would that be? Making the game play more like Halo is fine, but the 'Dinosaur Hunter' experience could have been so much more.

Above: This shot came in almost exactly a year ago, but is exactly how it looks today

Justin Towell

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.

Latest in Action
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
Absolum
The other devs behind the best retro beat-em-up in recent memory are making a co-op roguelike brawler that "channels the spirit" of Capcom's classic D&D games
best zombie games
"Don't bet on there being more of Last of Us": Asked about The Last of Us 3, Naughty Dog's Neil Druckmann says "this could be it"
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows devs added a Canon Mode removing RPG choices after Odyssey fans "expressed their disappointment" over not having a "definitive" story
Marvel 1943: Rise of Hydra
Marvel 1943: Rise of Hydra is still on track for 2025, Black Panther actor claims: "We're thinking like a Christmas situation"
Assassin's Creed Odyssey screenshot of Kassandra admiring a blade
Assassin's Creed's Kassandra stole the show in Odyssey, popped up in Valhalla, and she's still "very much alive" during AC Shadows
Latest in News
Ultima Online
As Ultima Online approaches its 28th birthday, former creative lead reveals what it takes for an MMO to last for decades, and why they sometimes fail: "Content does not last forever"
Link and Epona
A Zelda movie is finally happening, but Nintendo's Shigeru Miyamoto used to adamantly oppose the idea even "if Steven Spielberg himself" wanted to do it
Robert Downey Jr announces his Doctor Doom casting at San Diego Comic-Con 2024
"He is so dialed in": Robert Downey Jr. is coming up with backstory and costume ideas for Doctor Doom ahead of Avengers: Doomsday
Stardew Valley
With another "thank you," Stardew Valley creator Eric Barone brings an update arc to a close with "the Switch patch to fix the last Switch patch"
Demon Slayer Infinity Castle
Over 80 countries and 42 days: the first Demon Slayer Infinity Castle movie's remarkable staggered release plans have been revealed – including a US date
Monster Hunter Wilds
Monster Hunter Wilds' story is as divisive as expected: some players hate the "relentless on rails handholding," others love the build-up to "the best scene in Monster Hunter history"