TV Videogame shows: Have they always sucked ass?
The accepted wisdom is that TV just doesn't 'get' games, but is that really true? Time for a look through the archives...
Gamezville: 2003 - 2004
That maturity spectacularly failed to appear with the start of Gamezville, Sky One's horrific 2003 attempt to follow up Games World. Hampered by knuckle-scraping presenters of the most painfully cliched "Yo! 'Innit mate!" variety and a daily, hour long format that it struggled to fill, Gamezville was a horrible mess of a show, rounded off with the horror of yet another 'whacky' cheats expert character, The Guru. Seriously guys, get another idea.
Gamezville's misjudged run was mercifully short, but the terror it wreaked will not be soon forgotten. As GamesMaster presenter Dominik Diamond once commented in an interview with Edge magazine, "Gamezville is the equivalent to eating your own s**t". Note to future gaming TV producers: Trying to be 'down wit' da kidz' will only make the world hate you. And all of your future descendents.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Fallout co-creator has made so many cult favorite RPGs, but he's not turning any of them into franchises for one very good reason: "The problem is the cult part"
Mass Effect veterans' new sci-fi RPG Exodus gets action-packed gameplay trailer featuring gunfights with aliens and, uh, a giant grizzly bear