Two new Arkham Asylum 2 characters outed

Two new cluesas to the direction Batman: Arkham Asylum 2 will be taking today, via confirmation of two new characters. Did we get this through official word from Rocksteady? Nah, but the over-enthusiastic blabbings of voice actors will do just as well.

Above: The game

First up, veteran voice actorMaurice LaMarchehas confirmed that he'll be playing Mr. Freeze. Good choice of both character and actor, we say. Freeze has been one of the most interesting of Gotham's villains ever since his tragic resurrection in Batman: The Animated series, and LaMarche himself should be known to you from the likes of The Real Ghostbusters (in which he played Egon) and Pinky and The Brain (in which he played The Brain). That combination of intelligence and detachment should be spot on.

Above: And the potential comic inspiration

Secondly,Stana Katic(of TV's Castle) hassplurged that she's voicing some-time Batman love-interest Talia Al Ghul, daughter of Ra's. This makes things interesting in a few ways. Obviously it raises the question of whether Ra's himself will make an appearance, possibly to pick up the slack from the clearly badly-injured Joker seen in the game's teaser trailer.

Butit also adds further credance to the theory that Arkham 2 is loosely inspired by the No Man's Land story arc in the comics. After all, in the books it was Talia herself who persuaded Batman to return to Gotham after earthquake devastation descended it into into a similar sort of anarchy to what we've seen in the Arkham 2 trailer. What iteration of Talia and Batman's relationship we'll see (it's been tempestuous at best) remains to be seen.

CATEGORIES
David Houghton
Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.
Latest in Action
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
Assassin's Creed Shadows review gameplay showing Yasuke overlooking the sea and lush green scenery
Assassin's Creed Shadows has already "surpassed the launches of AC Origins and Odyssey" with 2 million players and counting
God of War 3
God of War PSP's seamless loading was only possible because a Jak & Daxter game was also running in the background
MindsEye
GTA veteran's new open-world game will belong to everyone – almost like a wild mix of Roblox and Minecraft servers: "It won't just be ours"
Bill getting teary-eyed in The Last of Us
A potential The Last of Us season 1 plot hole has sparked a lot of debate among the fans
Assassin's Creed Shadows Naoe "justice must be served" or "killing them isn't justice" Yaya and Mistumune choice
Should you side with Mitsumune or Yaya in Assassin's Creed Shadows?
Latest in Features
Kill Team: Blood and Zeal box on a wooden surface
Kill Team: Blood and Zeal pre-orders just went live, and I wish other Warhammer games were this weird
Batman, Superman, and Wonder Woman.
DC June 2025 solicitations: 10 must-have comics to pre-order this month
Flow
Flow won big as this year's Oscars underdog against Pixar and Netflix, and it's proof of the power of storytelling over dialogue
Yasuke riding through a village looking for Knowledge in Assassin's Creed Shadows
Assassin's Creed Shadows' prologue is the most gripping in franchise history, but I'm fixated on the tiny details
Naoe blends in among lush trees in Assassin's Creed Shadows while observing Amagasaki Castle from a rooftop perch
After 18 years Assassin's Creed Shadows cracks the ultimate stealth loop with its deliciously dense castles
Naoe perched in front of a castle in Assassin's Creed Shadows
I've spent 20 hours in Assassin's Creed Shadows chasing drip and decor, and it's proving to be my biggest source of motivation in the RPG