Rory Milne
Rory is a long-time contributor to Retro Gamer Magazine, and has contributed to the publication for over 10 years. He also contributed to GamesTM magazine, and once interviewed Hunt Emerson.
Latest articles by Rory Milne
26 years later, Codemasters' Chris Southall talks Colin McRae Rally: "We wanted to do something that was an authentic rally experience for the hardware of the time"
By Rory Milne published
Features Feature | The Evolution of Colin McRae Rally: Retro Gamer talks with former Codemasters creative Chris Southall on the racing series' legacy
The evolution of Wipeout from the devs behind the futuristic racer series
By Rory Milne, Darran Jones published
Features Retro Gamer speaks to key creatives behind the Wipeout series to explore its evolution
Quake turns 25: John Romero looks back on the legendary FPS that almost tore id Software apart
By Rory Milne published
Features The making of Quake is a story of messy, ambitious development that changed the Doom and Wolfenstein creators forever
The making of Star Wars Episode 1: Racer – How a sneak peek at prototype podracers inspired this memorable Star Wars racing game
By Rory Milne, Retro Gamer Team published
Features From secret concept art to release, the Shadows of the Empire team reflect on the making of this classic Star Wars game
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