Dungeons and Dragons
Latest about Dungeons and Dragons
D&D second edition cleaned up the game's act, for better or worse
By Henry St Leger published
Features Sanitised and standardized
Everything revealed at D&D Direct 2024, from new adventures to Project Sigil details
By Benjamin Abbott published
News Here's everything you need to know about the announcements from this month's D&D Direct
The first edition of D&D conjured magic from a mess, and changed gaming forever
By Henry St Leger published
Features What if I told you that D&D started as a supplement for another game entirely?
Looking back at D&D 2014 and Fifth Edition so far: Nat20s and critical fails
By Oliver Harrop published
Opinion Opinion | D&D has been the most popular tabletop RPG of the last 10 years, but it wasn't the best
Forget classes, my favorite thing about the new D&D Player's Handbook is its art
By Benjamin Abbott published
Opinion The 2024 Player's Handbook feels like a revelation compared to the old version, and we catch up with D&D art director Josh Herman to find out why
Project Sigil is "the Minecraft of D&D" according to developers
By Benjamin Abbott published
Interview Interview | The team behind D&D's new virtual tabletop explains all
D&D "didn't burn the game down" for the new rulebooks: it's still the RPG you love
By Benjamin Abbott last updated
Interview Interview | D&D creative director Chris Perkins tells us why the rules are changing
D&D 2024 classes are well balanced – but have they lost their soul?
By Henry St Leger published
Opinion The 2024 D&D rules revision makes plenty of quality of life improvements, but some classes have lost some flavor in the process.
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