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From Journey to The Unfinished Swan: Looking back on a decade of emotional experiences
By Jon Bailes published
Features From Journey to The Unfinished Swan and Dear Esther: How simulated strolls broke the mold a decade ago
Jake Solomon on his journey from underqualified graphics programmer to master strategist
By Jeremy Peel published
Features From Civ 3 to XCOM and Marvel's Midnight Suns, Jake Solomon shares his thoughts on his extensive back catalog
The rise, fall, and curious afterlife of splitscreen multiplayer
By Edwin Evans-Thirlwell published
Features Charting the winding path of one of video games' most familiar yet unusual features
Is PSVR 2 the game-changer the VR industry needs? In Edge 380, we ask the developers who will determine its fortunes
By Edge Magazine published
News “What Sony is doing now with PSVR2 is how I felt about Santa Monica Studio in the Journey and Flower days”
King's Field: How FromSoftware’s first game started a cycle that's still in motion
By Caelyn Ellis published
Feature From King's Field to Elden Ring, there's more to the cycle of mythology than you may have realized
Here's how to watch the Golden Joystick Awards 2022, hosted by Troy Baker and Laura Bailey
By Ali Jones published
News Join The Last of Us Part 2 stars for this year's live broadcast
Capcom layers new ideas on top of classic concepts to create Edge 378’s cover game, Street Fighter 6
By Edge Staff published
News “Combining veteran developers with newcomers who have fresh ideas has produced a balance of the old and the new.”
Beyond Dead Space: survival horror mutates into a terrifying new form in E377’s cover game, The Callisto Protocol
By Edge Magazine last updated
News “How about a prison on a planet – a prison where you can’t escape. That’s gotta be really scary, right?”
Hyenas is inspired by Apex Legends, but the dev never wanted it to be a battle royale game
By Anne-Marie Ostler published
news "We didn't want to compete on other people's terms"
Legend of Zelda: Spirit Tracks was a flawed series entry that shined a long-overdue spotlight on its title character
By Abbie Stone last updated
Features If you're hoping that Zelda gets a more prominent role in Breath of the Wild 2, you really should give this DS gem a try
Crime of the century: how Creative Assembly got the gang together for the ultimate pop-culture heist in E376’s cover game, Hyenas
By Edge Staff last updated
News “It plays out like every space movie with the window broken”
Why Psychonauts 2's most unethical mechanic epitomises its sensitive side
By Edge Staff last updated
Features How one ethical dilemma gives deeper meaning to Psychonauts 2's narrative
Star Wars: Republic Commando retrospective: How a prequel spin-off redeemed itself by rejecting all things Jedi
By Jeremy Peel, Edge Staff last updated
Feature Republic Commando landing on PS4 and Switch presents the perfect opportunity to discover a forgotten Star Wars gem
Resident Evil 4 retrospective: Why Capcom's 2005 action masterpiece is still without peer
By Chris Schilling, Edge Staff last updated
Features We might never see another game like Resident Evil 4. 2021 can't cope with such weird, beautiful, ambitious excess
Xenoblade Chronicles 3 highlights why JRPGs must find balance with tutorials
By Chris Schilling published
Features Xenoblade Chronicles 3 makes us wonder if modern JRPGs hold our hands too tightly?
Quantic Dream at 25: David Cage on David Bowie, controversies, and the elevation of story
By Simon Parkin last updated
Features The writer and director behind Heavy Rain, Beyond: Two Souls, and Detroit: Become Human in conversation with Edge Magazine
Out of this world: Ubisoft shoots for the stars in Edge 375’s cover game, Mario + Rabbids: Sparks Of Hope
By Edge Staff published
News “It’s the perfect template to mix things that maybe would not be possible elsewhere”
Hidetaka Miyazaki interview: FromSoftware's president explores the unknowns of Elden Ring
By Jason Killingsworth last updated
Features Hidetaka Miyazaki on all things Elden Ring, from working with George R.R. Martin to dealing with pre-launch nerves