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Legend of Zelda: Spirit Tracks was a flawed series entry that shined a long-overdue spotlight on its title character
By Abbie Stone last updated
Features If you're hoping that Zelda gets a more prominent role in Breath of the Wild 2, you really should give this DS gem a try

Crime of the century: how Creative Assembly got the gang together for the ultimate pop-culture heist in E376’s cover game, Hyenas
By Edge Staff last updated
News “It plays out like every space movie with the window broken”

Why Psychonauts 2's most unethical mechanic epitomises its sensitive side
By Edge Staff last updated
Features How one ethical dilemma gives deeper meaning to Psychonauts 2's narrative

Star Wars: Republic Commando retrospective: How a prequel spin-off redeemed itself by rejecting all things Jedi
By Jeremy Peel, Edge Staff last updated
Feature Republic Commando landing on PS4 and Switch presents the perfect opportunity to discover a forgotten Star Wars gem

Resident Evil 4 retrospective: Why Capcom's 2005 action masterpiece is still without peer
By Chris Schilling, Edge Staff last updated
Features We might never see another game like Resident Evil 4. 2021 can't cope with such weird, beautiful, ambitious excess

Xenoblade Chronicles 3 highlights why JRPGs must find balance with tutorials
By Chris Schilling published
Features Xenoblade Chronicles 3 makes us wonder if modern JRPGs hold our hands too tightly?

Quantic Dream at 25: David Cage on David Bowie, controversies, and the elevation of story
By Simon Parkin last updated
Features The writer and director behind Heavy Rain, Beyond: Two Souls, and Detroit: Become Human in conversation with Edge Magazine

Out of this world: Ubisoft shoots for the stars in Edge 375’s cover game, Mario + Rabbids: Sparks Of Hope
By Edge Staff published
News “It’s the perfect template to mix things that maybe would not be possible elsewhere”

Hidetaka Miyazaki interview: FromSoftware's president explores the unknowns of Elden Ring
By Jason Killingsworth last updated
Features Hidetaka Miyazaki on all things Elden Ring, from working with George R.R. Martin to dealing with pre-launch nerves

Early Marvel's Guardians of the Galaxy designs featured a "human-size Rocket"
By Rosie Guenther published
News Eidos "didn't want to be influenced by Marvel"

A Plague Tale: Requiem leads Edge 374’s preview special: a collection of 100 videogames to watch from this summer’s showcases
By Edge Staff published
News “If one day a platform offers odorama, Requiem will probably be the worst game to test with this feature.”

A Plague Tale: Requiem utilizes new-gen tech for "hundreds of thousands of rats"
By Hirun Cryer published
News What more could you want?

Stray is full of playful cat antics set against the backdrop of an intriguing cybercity
By Heather Wald last updated
Features Big in 2022: Stray will let us put feline nimbleness to use in a multitude of ways as we explore a mysterious forgotten city

Alien Isolation's team has been working on a sci-fi FPS for four years
By Hirun Cryer published
News It's unlike anything Creative Assembly has done before

Cuphead transports Edge back in time with exclusive vintage comic-style cover
By Edge Staff published
News Edge 373, available to preorder now, also features the world exclusive review of The Delicious Last Course

Warhammer 40k: Darktide offers Left 4 Dead-style storytelling with 75,000 lines of dialogue already written
By Iain Harris published
News “We’re doing an online action co-op game, so there are no traditional and great places to tell a story"

Dragon's Dogma 10th Anniversary: Revisiting the cult fantasy RPG that found its own weird path to adventure
By Robin Valentine published
Features As Dragon's Dogma turns 10, we look back at one of Capcom's most misunderstood RPGs

Making waves: Fatshark takes Vermintide’s co-op horde action to the next level in Edge 372 with Warhammer 40,000: Darktide
By Edge Staff published
News “You need to rely on others to make it through, because our games are not cooperative as an option.”