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Elden Ring Edge interview reveals creator Hidetaka Miyazaki doesn't enjoy playing his own games
By Ben Tyrer published
News The Dark Souls creator opens up on why he hasn't tried out the Demon's Souls PS5 remake
Boss encounter: FromSoftware head Hidetaka Miyazaki discusses Elden Ring in Edge 367’s exclusive interview
By Chris Schilling published
News “We wanted to create this world that was full of the joy of exploration of the unknown.”
From Wordsworth to GTA 5: Exploring the unexpected intersections between video games and poetry
By Edwin Evans-Thirlwell, Edge Staff published
Features This might surprise you, but poetry and video games have inadvertently crossed paths over time
Inside the revival of social stealth games
By Jeremy Peel, Edge Staff published
Features How social stealth found its audience in the world of indie multiplayer
From Call to Duty to Dead Space, Bond to Barbie: A career retrospective with Glen Schofield
By Chris Schilling, Edge Staff published
Features From Barbie Game Girl to The Callisto Protocol: Glen Schofield reflects on his 30 year career
Putting the art in martial arts: in Edge 366, discover how Sifu demonstrates Sloclap’s mastery of kung-fu action
By Edge Staff, Chris Schilling published
News “We wanted to make a really hard game where you need to improve yourself while playing”
How we chose the Ultimate Game of All Time shortlist for the Golden Joystick Awards 2021
By Dan Dawkins published
GJA 2021 How we created a voting shortlist of 20 titles from the 1.1 million games that have been released in the last 50 years
DokeV is more than just a next-gen take on Pokemon
By Edge Staff, Chris Schilling published
Features How Korean culture, childhood memories, anime and more inspire DokeV's gorgeous monster battler
Kitty powers: in Edge 365, find out why Stray’s feline star makes for an urban action-adventure like no other
By Edge Staff, Chris Schilling published
News “Being a cat implies that every jump is smooth and calculated – you jump your way around the city very easily.”
Splitgate launch will be "10 times more ambitious" thanks to big funding boost
By Connor Sheridan published
news "The scope of this project is now 10 times bigger"
Tchia is GTA meets Ghibli, set on a south Pacific island
By Edge Staff, Chris Schilling published
Features With a Last Of Us Part 2-style ukulele waiting to be plucked
Golden Joystick Awards 2021: see the full list of nominees and how to vote today
By Ben Tyrer published
News What gets your pick in the world's biggest player-voted gaming awards?
Does Deathloop prove that 'immersive sim' is an outdated term?
By Edge Staff, Alex Spencer published
Features Can Deathloop be called an immersive sim?
Undead and loving it: Edge 364 discovers that everything (and everybody) is changing in Dying Light 2: Stay Human
By Chris Schilling published
News “Every skill is a game-changer. Almost every one gives you a new ability you can instantly try on enemies.”
The Golden Joystick Awards celebrates 50 years of games this November
By Ben Tyrer published
News The Golden Joystick Awards is back for another virtual show and will focus on gaming's 50th anniversary
A new breed of superhero game: Marvel’s Midnight Suns headlines Edge 363
By Chris Schilling, Edge Staff published
news “You really have to find a corner of this universe that you can call your own.”
Marvel approached Firaxis to make Midnight Suns because of how much they liked XCOM
By Ben Tyrer, Edge Staff published
News Edge 363 reveals how Midnight Suns came about due to a mutual respect
Salt and Sacrifice is part Dark Souls, part Monster Hunter
By Edge Staff, Chris Schilling published
Features Track down bosses and kill them for a "loot pinata" in this sequel to an indie classic