Elden Ring director tells newcomers to just chill out and embrace death
Hidetaka Miyazaki wants new players to revel in the cycle of trial and error
Elden Ring director Hidetaka Miyazaki wants newcomers to the developer's games to just chill.
Speaking to Famitsu in a new interview (translated by FrontlineJP), the director was asked to impart any tips to new players on how to enjoy Elden Ring. According to this summary of the interview, Miyazaki said that he simply wants players to relax and try to enjoy the new RPG, and to not fear death but instead embrace the trial and error process that comes with Elden Ring, and FromSoftware's games in general.
The FromSoftware president very much wants players to enjoy Elden Ring in this manner. Additionally, the developer also believes that Elden Ring, with its sprawling fields, open landscapes, and generally greater degree of freedom, should make the game easier to get into compared to past FromSoftware games like Dark Souls, Bloodborne, and Sekiro.
These new comments from Miyazaki shouldn't come as a huge surprise to anyone familiar with FromSoftware's ethos. The developer has always tried to encourage the trial and error process that Miyazaki highlights here, and Elden Ring definitely does push this further, granting players a wide variety of physical weapons and magical spells to experiment with. Other Elden Ring staffers, such as producer Yasuhiro Kitao, have also repeatedly claimed that the game is perfect for people who were stressed out by the likes of Dark Souls.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.