Watch an Elden Ring PS4 and PS5 comparison to see the differences
Elden Ring on PS4, PS4 Pro and PS5 compared
An Elden Ring PS4 and PS5 comparison is a handy thing to see considering there are three PlayStation formats of the game to consider. Are you waiting to score a PS5 before you play? Or wondering about just getting stuck on PS4? But then what about a base PS4 or a Pro?
Playing Elden Ring means there's a little more to consider depending on what you can, or could, play on. So to help you and show what's going on across PS4, PS4 Pro and PS5, we've got a video showing the game across all three PlayStation versions of Elden Ring. To help with the comparison we've recreated a few key sections across each game to show things like combat and action, the world and its views, and some cutscenes to help give you an overview of how things vary across all the various editions.
Elden Ring PS4, PS4 Pro and PS5 comparison
The above video shows the same Elden Ring moments across PS4, PS4 Pro and PS5. Obviously, to avoid spoiling too much, we're only going to show you some beats from the very early moments of the game. So you can watch the video without ruining anything that might come later.
The parts we've focused on specifically have been chosen to try and show off different aspects of the game. So there's one of the first boss fights, right in the tutorial area with a creature called the Grafted Scion. This is good place to check frame rates as it's a fast battle reliant on quick reflexes. Although it does take place in an enclosed area that's going to be less demanding on the engine than the open world.
After that we've got a quick look at the first views you'll get in that open world. This is when you leave the tutorial area and first step out in the wider world, so you should get a good feel for details and distance across the map.
And, finally, there's a look at an in-engine cutscene. This will, ideally, show the engine at its most finely tuned, as camera angles, lighting and more will all be carefully controlled to show the game at its best.
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I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.
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