Monster Hunter
Latest about Monster Hunter
Monster Hunter Wilds' new boss won't let you gang up on it in co-op - you'll instead need "new ways of playing" to squash the spider-like foe
By Kaan Serin published
News Lala Barina isn't letting co-op teams rest on their laurels
Monster Hunter Wilds director confirms my suspicions: a bug made monsters run away too frequently in the beta and the full game doesn't have this problem
By Austin Wood published
News It's not just you, monsters really were running away too frequently
Monster Hunter Wilds hitstop feels way better in the non-beta build, and the game's director was happy to juice it back up after overseas players apparently hated it in World
By Austin Wood published
Monster Hunter Wilds weapons will land with more oomph in the full game
I spent 5 hours with a new build of Monster Hunter Wilds and it solved basically every problem I had after playing the beta – now this really feels like Monster Hunter World 2
By Austin Wood published
Hands-on Big Preview | Monster Hunter Wilds feels like the World follow-up I always wanted
Monster Hunter Wilds isn't the only upcoming Capcom action RPG, as it reveals Monster Hunter Outlanders – a mobile title with a "massive open world"
By Catherine Lewis published
News Hunt monsters solo or with a party of four, all on your mobile device
Monster Hunter Wilds players use the Palico character creator to remember lost pets: "I have shed tears multiple times but I also feel happy that I can still fight monsters with my buddy"
By Austin Wood published
news "They can accompany us into a whole new world," said one player
Capcom wants to know what Monster Hunter Wilds players thought of the beta – Here are 11 things I want fixed before launch
By Austin Wood last updated
Features The Monster Hunter Wilds beta was on its way to greatness, but not quite there
Monster Hunter Wilds player uses the power of math to prove why the beta left "some weapons feeling worse" compared to Monster Hunter World or Rise
By Catherine Lewis published
News It appears that the hitstop of weapons has been reduced
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