Playstation Action Games
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Death Stranding guide: from weapons, preppers, and cameos to birthdays and more
By Leon Hurley last updated
Guide Everything you need to know for the Death Stranding Director's Cut

Insomniac is "actively working on Marvel's Wolverine for PS5" but won't share news just because you ask: "Things take time, resources, and the greenlight to share them"
By Dustin Bailey published
News "That will always be our answer"

13 Death Stranding tips to help you perfect your delivery
By Leon Hurley last updated
Guide Survive the Death Stranding Director's Cut with these tips

How long is Atomfall? This is the time to beat it
By Iain Wilson last updated
Guide The Atomfall length is around 15 hours on average, but if you want to explore and find multiple endings then it will take longer

"The toughest thing is pacing": Assassin's Creed Shadows head weighs in on why the game ends like that, the "difficult" nature of its story, and what's next for the series
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont outlines the challenges of writing a story for a game as open-ended as Assassin's Creed Shadows

The Last of Us Part 2's sharp roguelike mode just got better on PC, making it my favorite in the genre this year
By Oscar Taylor-Kent published
Now Playing Now Playing | The Last of Us Part 2: No Return threatens to become so feature rich it could almost become a full game itself – and, oh yeah, the campaign is still pretty good too

As the 10-year-long wait for Bloodborne on PC continues, fans are now counting down until FromSoftware's The Duskbloods leaves the Nintendo Switch 2
By Anna Koselke published
News The yearning is real

"We're not just making Dark Souls over and over again": For this indie team, making a Smash Bros-infused Metroidvania alongside an open-world roguelike just makes sense
By Austin Wood published
News Possessor(s) is another distinct example of what makes a Heart Machine game
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