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"That was not going to work for Valve": Canceled Half-Life spinoff game Ravenholm was "great, frankly," says Arkane founder, but it couldn’t survive under Valve's "very clear business plan"
By Ashley Bardhan published
News Ravenholm didn't stand a chance

Metroid Prime 4: Beyond sold me on the Switch 2 mouse controls in a way that Civilization 7 and Mario Party Jamboree couldn't
By Sam Loveridge published
Features Opinion | Civilization 7 and Mario Party Jamboree are fine, but it was Metroid Prime 4: Beyond that convinced me on Switch 2 mouse controls

Over 10 years since launch, Far Cry 4 reportedly censors nudity in a new PC patch, and Ubisoft hasn't explained why
By Catherine Lewis published
News There are no official patch notes outlining the changes

Metroid Prime 4: Beyond feels so at home on the Switch 2, that now I'm a little worried about the last-gen version
By Rollin Bishop published
Preview Hands-on | Metroid Prime 4: Beyond is the perfect introduction to Switch 2, from its slick performance to impressive mouse controls

Doom: The Dark Ages' weighty shield saw and gory melee are vital to its refreshed combat loop: "The guns are more like rhythm guitars this time"
By Oscar Taylor-Kent published
Interview Interview | Hugo Martin and Marty Stratton sit down to talk guns, gore, and glorious combat in Doom: The Dark Ages

Doom: The Dark Ages' team found new inspiration from the original Doom: "We play it at the start of every project"
By Oscar Taylor-Kent published
Interview Interview | "It's like the Mona Lisa to us": Doom: The Dark Ages' Hugo Martin talks revisiting the 1993 Doom, and how it inspired the team to evolve this time around

Doom: The Dark Ages doesn't have multiplayer because "it would definitely come at the expense of" the campaign
By Scott McCrae published
News "It felt good to just focus [on] Doom as a single-player experience and not try to turn it into a live service game"

Doom: The Dark Ages is set to include 22 levels, almost doubling the amount offered in Doom Eternal
By Catherine Lewis published
News It sounds like The Dark Ages is going to keep us busy

I didn't expect to say it, but Doom: The Dark Ages adding a shield and a parry somehow makes it feel more Doom than ever
By Oscar Taylor-Kent published
Hands-on Hands-on | Three hours with Doom: The Dark Ages is enough to convince me these less-than-obvious additions to the series are incredibly creative, and simply superb fun
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