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Shin Megami Tensei's overlooked action spin-off is coming back this summer after almost 20 years, and the OG JRPG's director hopes "things don’t end here"
By Kaan Serin published
News Raidou Remastered is coming to all consoles and PC later this year

Pac-Man, the gritty Metroidvania seen in Amazon's Secret Level, gets a new launch date and some very dark gameplay
By Issy van der Velde last updated
News Pac-Man has changed...

Gorgeous pixel art life sim Witchbrook blends Stardew Valley and Hogwarts Legacy, as the wizard school RPG arrives later this year
By Catherine Lewis published
News Witchbrook arrives on PC, Xbox, and Switch in late 2025

Pokemon is a stealth game now: Pokemon Legends Z-A wants you to sneak attack trainers during its nighttime battle royale
By Ashley Bardhan published
News Better bring a flashlight

There's a Nintendo Direct app now: Miyamoto himself reveals Nintendo Today to beam "daily" Switch 2 news straight into your eyeballs, and it's out today
By Dustin Bailey published
News The publisher's mobile dreams weren't limited to Nintendo Music and a handful of games

Preparing for the Switch 2, Nintendo announces "Virtual Game Cards" you can move between consoles and loan to friends for up to 2 weeks
By Iain Harris published
News And it's coming late April

Everything announced at the Nintendo Direct March 2025
By Rollin Bishop last updated
News All the Nintendo Switch reveals, announcements, and news out of the unexpected event

Our best look at Metroid Prime 4 yet shows Samus with a new suit and some psychic abilities, but we're still staring down a 2025 placeholder
By Kaan Serin published
News Metroid Prime 4: Beyond is still coming to the OG Switch sometime this year

Super Smash Bros. Ultimate director "can't hope to compete with what doctors do," but he's content to "buff peoples' lives" with games
By Kaan Serin published
News Masahiro Sakurai talks about why he gave away three decades' worth of game dev advice for free

Former Skyrim dev says "a lot of the great stuff" in the RPG came from the devs having "quite a bit of freedom" to create what they wanted, even if it wasn't "on schedule"
By Catherine Lewis published
News Nate Purkeypile thinks this approach to development might not go down well at Bethesda now, though
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