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Despite fans begging for Tifa, Final Fantasy 16's Clive is "significantly more popular" than any other Tekken guest fighter
By Issy van der Velde published
News Sometimes the hero you need isn't the hero you want

The Last of Us director Neil Druckmann wanted to make sure the first game "was complete" because "I wasn't sure they would ever let me direct a game again"
By Catherine Lewis published
News The creative director wanted to ensure that "the story could stand on its own" without a sequel

Upcoming CD Projekt Red games: From The Witcher 4 to Cyberpunk Orion
By Josh West last updated
Features With Cyberpunk 2077: Phantom Liberty out the door, it's time to start getting excited about a new slate of Witcher games

Rocksteady's rumored single-player Batman game is in development for PC, PS5, Xbox, and "the next generation of consoles"
By Kaan Serin published
news According to a WB Games job listing

10 years later, in a post-Baldur's Gate 3 and Avowed world, Obsidian is giving its own throwback CRPG Pillars of Eternity a turn-based combat mode
By Dustin Bailey published
News "We’ve been hard at work delving deep into the code grimoire"

When Destiny 2 "weekly active users dropped lower and faster than we'd seen since 2018," Bungie assembled an A-Team to put out some fires: "We needed to do something"
By Austin Wood published
News Before Lightfall's problems, Bungie "leadership got worried" about the state of the MMO

Astro Bot went through 23 pitch iterations before its director promised PlayStation "happy gameplay" and "overflowing charm," though it did once end with robot decapitation that made "some people really upset"
By Ashley Bardhan published
News Even the most cheerful universe isn't immune to light body horror

5 years after Avengers, 2 years after its last layoffs, and who knows how long before Perfect Dark and Tomb Raider return, Crystal Dynamics announces another round of layoffs
By Dustin Bailey published
News The news "does not alter our current project plans"
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