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Fallout and RPG veteran Josh Sawyer says most players don't want games "6 times bigger than Skyrim or 8 times bigger than The Witcher 3"
By Jordan Gerblick published
news Sawyer says most players, including himself, aren't "concerned with finishing games" either
Baldur's Gate 3 sleuth discovers "extremely dark" Astarion kidnapping scene that almost nobody has seen even more than a year later
By Ashley Bardhan published
news Have you found this rare scene?
Metal Gear Solid Delta and Assassin's Creed Mirage reportedly coming to Nintendo Switch 2 as third-party support revs up
By Austin Wood published
News Ubisoft is reportedly preparing "over half a dozen" games for Switch 2
As League of Legends players blast 800-hour grinds, Riot says this "wasn't meant to get harder" and "we messed up" on the whole First Blood thing too
By Catherine Lewis published
News LoL players aren't happy with the latest season's changes
"It's simply impossible": Final Fantasy 14 lead explains why the MMO's difficulty level will never be "just right" for all players
By Anna Koselke published
News Striking a solid balance is difficult, to say the least
Hideo Kojima is hard at work on Death Stranding 2, but he doesn't know how much longer he can stand the grueling game development process: "It's incredibly tough"
By Ashley Bardhan published
"At this age, I can't help but think about how much longer I'll be able to stay 'creative'"
Despite Marvel Rivals' mod ban, fans of the hero shooter are dropping more custom skins than ever: "Modding Marvel Rivals lives on"
By Anna Koselke published
News The community can't be stopped
Helldivers 2 creative director says the studio "shouldn't" have final say on the movie as "we are not Hollywood people," but it still sounds like it'll be involved in some capacity
By Catherine Lewis published
News "We don't know what it takes to make a movie"
Assassin's Creed Shadows: Everything we know so far about Ubisoft's next RPG
By Josh West last updated
Features Assassin's Creed Shadows launches in March 2025, so here's everything you need to know about the upcoming stealth RPG
"This is devastating": After 8 years of work, CS:GO mod that aimed to revive "the 1.6 vibe" apparently rejected by Steam "without any reason," despite previous contact with Valve
By Catherine Lewis published
News The Classic Offensive mod team says it followed "requirements and recommendations to the letter"
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