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Metal Gear Solid 3 remake's new camera perspective made the stealth game too easy, so Konami is adjusting it separately from the classic view
By Catherine Lewis published
News Using the 'Legacy' view will make the remake about as difficult as the original game

A Metal Gear Solid 1 remake can't be done in the same way Konami remade Metal Gear Solid Delta, producers say
By Kaan Serin published
News But Konami's more focused on preserving the series "for the next 10 or 50 years" anyway

New Metal Gear Solid Delta footage looks gorgeous and faithful, but the 2004 voice acting just doesn't look right coming out of 2024 character models
By Dustin Bailey published
News Commencing Virtuous mission

How to use Shadows of Doubt upgrades and SyncDisks
By Joel Franey published
Guide Character upgrades in Shadows of Doubt are done in Sync Clinic with Disks and Vials

10 Shadows of Doubt tips and tricks we wish we'd known before we started sleuthing
By Joel Franey published
Guide Our tricks for Shadows of Doubt make the difference between a fumbling flatfoot and sharp-eyed PI

How to use guns and weapons in Shadows of Doubt
By Joel Franey published
Guide Guns and weapons in Shadows of Doubt are everywhere - but you can't fire them

How to arrest people in Shadows of Doubt
By Joel Franey published
Guide To arrest a suspect in Shadows of Doubt requires handcuffs

As PlayStation's 30th anniversary nears, Hideo Kojima recalls moving to Tokyo solo with just the console and a TV to make Metal Gear Solid: "This shift significantly expanded my world"
By Catherine Lewis published
News The "shift" saw him transition to "roles in management and producing"
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