Jim Ryan on claims that Sony is shifting away from Japan: "A lot of the commentary is inaccurate"

PS5
(Image credit: Sony)

Jim Ryan has refuted claims that Sony is moving away from Japan in an exclusive interview in Edge Magazine, claiming the company is excited at the state of game development in the country. 

Speaking in E353, which goes on sale today 3 December, Ryan is asked about "conscious shift away from the Japanese market", as some have suggested is happening after PlayStation has swapped the meanings of the Circle and X button for the PS5. Ryan responds: "The Sony stance is that the Japanese market remains incredibly important to us. We have not been as excited about the engagement of the Japanese game development community as we are now for many years."

Ryan points out that roughly ten years ago, Japanese developers seemed to be moving towards mobile gaming, but have since come back to consoles and PlayStation in the past 5 years. He explains: "We saw in the second half of the PS4 cycle a greater level of engagement from those Japanese publishers. That continues and strengthens yet again with PS5."

He also highlights the Future of Play showcases from earlier in the year, where 8 of the games highlighted in both streams came from Japanese developers. Ryan then says: "I’d also observe that we’re making a statement by launching in Japan day and date with the US, and that is not what we did with PS4. So I read that stuff. A lot of that commentary is inaccurate, and Japan – as our second largest market and as Sony’s heartland – continues to be really important to us."

Ryan discusses much more in the latest issue of Edge, including the PS5's price point, next-gen pricing, and the implications the pandemic has had on launching the PS5. Be sure to pick up the latest copy of Edge online at Magazines Direct.

Check out the latest updates on where to buy a PS5 and if you manage to get one, be sure to take a look at our best PS5 headsets and best PS5 accessories guides. 

TOPICS
Ben Tyrer
Contributor

Ben Tyrer is a freelance games journalist with over ten years experience of writing about games. After graduating from Bournemouth University with a degree in multimedia journalism he's worked for Official PlayStation Magazine as a staff writer and games editor, as well as GamesRadar+ (hey, that's this website!) as a news editor. He's also contributed to Official Xbox Magazine, Edge, PC Gamer, GamesMaster, PC Games N, and more. His game of the year - no matter the year - is Rocket League.

Read more
PS5
PlayStation boss says good old-fashioned consoles like PS5 are their priority, but as PC gaming grows Sony also wants to reach players elsewhere
PlayStation 30th Anniversary
Sony says there's no "major risk" of players choosing PC gaming over a PS5, even if the PS5 Pro is $700 and the base console got a price hike in some regions
Pal wields a massive turret in a screenshot from Palworld
Palworld dev refuses to be baited into Helldivers 2 comparison: "I don't like you. Console war baiting in 2025 is beyond stupid"
The Last of Us 2
"Single-player games now cost so much" which is why you need to buy remasters so PlayStation can "keep investing in great new games" according to ex-Sony president
Like a Dragon: Infinite Wealth screenshot
Veteran Yakuza dev praises Sega for not settling for "safe" games: "It accepts the possibility of failure"
Photo of the OLED Tears of the Kingdom Switch and the LCD Switch together.
As the Switch 2 approaches, analyst agrees Nintendo plays a different game than PlayStation and Xbox - but "maybe not as much as Nintendo themselves might believe"
Latest in Games
InZOI screenshot
The Sims rival InZoi has 300 people hanging out in each of its in-game cities and they all "interact with each other in real-time"
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
The Witcher 4 devs explain how Ciri's fighting style will differ from Geralt's: "He's nimble, but he feels like a block...she's liquid"
Challenging The Manacle in Balatro, which limits hand size by -1 and playing two Jacks
From "I stopped working on the project entirely" to "we are so back," Balatro creator says the roguelike's development was always about passion and taking breaks was essential
InZOI screenshot from creation studio demo which depicts a shockingly realistic character model rendered in Unreal Engine 5
The director behind The Sims competitor InZOI spent 20 years making MMOs, but he ditched the massive RPGs after playing life sims with his son
Demon Slayer season 4 episode 2
True to the anime, Stardew Valley's hottest mod adds two romanceable Demon Slayer dudes who are both "rude and standoffish" at first
Balatro screenshot showing an assortment of joker cards
Balatro creator intentionally avoided roguelikes but did eventually play and "steal from" Slay the Spire anyway: "Holy s***. Now that is a game"
Latest in News
Cyborg and Batman together
Justice League stars Ray Fisher and Ben Affleck are teaming up for new thriller Animals
InZOI screenshot
The Sims rival InZoi has 300 people hanging out in each of its in-game cities and they all "interact with each other in real-time"
Kaitlyn Dever as Abby in The Last Of Us season 2
The Last of Us showrunner says newcomer Kaitlyn Dever was "within The Last of Us DNA" before the show existed
The Witcher 4 screenshot with Ciri using sword and sorcery to fight an ancient monster
The Witcher 4 devs explain how Ciri's fighting style will differ from Geralt's: "He's nimble, but he feels like a block...she's liquid"
Challenging The Manacle in Balatro, which limits hand size by -1 and playing two Jacks
From "I stopped working on the project entirely" to "we are so back," Balatro creator says the roguelike's development was always about passion and taking breaks was essential
InZOI screenshot from creation studio demo which depicts a shockingly realistic character model rendered in Unreal Engine 5
The director behind The Sims competitor InZOI spent 20 years making MMOs, but he ditched the massive RPGs after playing life sims with his son