Manor Lords
Latest about Manor Lords
Manor Lords creator "kind of" agrees that he isn't really a solo dev but says he's earned the title because "if I quit, it's game over"
By Jordan Gerblick published
news "I'll think of a better term moving on, even though I think I earned the solo thing"
Manor Lords dev asks what the city builder should do next in Early Access, and the community is split
By Dustin Bailey published
News Everyone's split between castles and AI cities
Manor Lords player complains about undead animals taking up space, dev pops up to say "I fixed it already – will be added to the next patch"
By Kaan Serin published
News Ox corpses won't stick around for too much longer
Manor Lords dev suspects players think "farming sucks" because of other city builders and isn't sure "players actually understand each region has its strengths"
By Jordan Gerblick published
news "I think players are used to always building everything in their citybuilders"
Manor Lords farmer raises 2,100 sheep and counting, immediately regrets defying the city builder's dev: "Send help, I'm drowning in wool"
By Kaan Serin published
News An exponentially growing sheep herd
Manor Lords dev hits back at players complaining over crash reports: "99% so far are old drivers"
By Hope Bellingham published
News "And when people say 'I updated the drivers,' I check logs and see old drivers."
Manor Lords dev says the city builder's future patches will tackle storage issues, archer damage, and AI running rampant over every territory it can grab
By Hope Bellingham published
News Don't worry, current saves "should work fine for this one"
Manor Lords archers are a little "ineffective" now because they were totally overpowered before: "This will surely take a while to get right"
By Kaan Serin published
News The wrinkles that come with early access
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