Next-gen ray-tracing helps Dying Light 2 feel "even more intense", says Techland

(Image credit: Techland)

Ever since the game was first announced at E3 2018, Techland has been refreshingly upfront about the fact that Dying Light 2 is being developed as a cross-gen release for both current platforms in addition to the upcoming consoles, PS5 and Xbox Series X

As a result, the sequel will be able to make use of those system's next-gen specs, including ray-tracing, and - speaking in a new interview with Official PlayStation Magazine - Techland's rendering director Tomasz Szałkowski explains exactly how this avant-garde technology will elevate Dying Light 2 above its contemporaries. 

Save up to 49% on Official PlayStation Magazine subscriptions

(Image credit: Future)

This feature first appeared in Official PlayStation Magazine. Get the latest in PlayStation on doorstep early and for a better price! Subscribe to OPM here.

"Dying Light 2 is the largest game created using our in-house C-engine," says Szałkowski. "It is very important for us to achieve our ambitions in terms of graphics, which is why this will be the first Techland production to support ray tracing. We are implementing it in cooperation with Nvidia [on PC] and using the latest achievements in this domain."

Thanks to this technology, our shadows in sunny weather look like they really would (among other reasons, because they take into account the size of the sun in the sky). Ambient occlusion effects have gained spatial stability and no longer suffer from compromises tied to the specifics of effects affecting screen space (they operate only on what is visible on the screen, meaning the floor under a table doesn’t affect the displayed image when we look down at the table top)."

As an open world riddled with zombies, of course, Dying Light 2 hits hard on the horror front, and Szałkowski tells OPM that ray-tracing enables the game to be even scarier as a result: "Dark Zones are an important element of our game, which is why we are experimenting with secondary illumination (reflected off surfaces) from artificial light sources (such as the player's flashlight), which will make the experience of exploring these regions even more intense."

You can read the full interview with Szałkowski in the latest issue of Official PlayStation Magazine, which is out today in both digital and physical formats. Plus, you can take advantage of My Favourite Magazine's fantastic 5 issues for £5 offer, for both Print and Digital subscriptions. 

To read more about PS5 and the hottest upcoming PS4 games, check out the latest Official PlayStation Magazine subscription offers.

Alex Avard

I'm GamesRadar's Features Writer, which makes me responsible for gracing the internet with as many of my words as possible, including reviews, previews, interviews, and more. Lucky internet! 

Latest in Action Rpg
A screenshot of the upcoming Xbox series X game, The First Berserker: Khazan.
On a scale of Bloodborne dodge to Sekiro parry, Soulslike RPG The First Berserker: Khazan seems dead in the middle: "Players can choose the defensive approach that best suits their skill level and playstyle"
Dragon Age: The Veilguard screenshot showing Solas, a pale bald Elven mage, wielding lightning-like powers while grimacing
Dragon Age The Veilguard's playtesters were initially confused about almost every aspect of the game's combat: "It's OK, sometimes we have to let it go"
Dark Souls: Remastered
Dark Souls Remastered seamless co-op is officially coming from the creator behind the same Elden Ring mod, and it's set to include everything from PvP to scaling
First Berserker: Khazan screenshot showing two characters engaged in battle
Compare it to FromSoftware all you want, but the devs on this extremely promising hardcore action RPG say they're making "more than just a Soulslike"
Khazan holding a red glowing sword during the upcoming PS5 game, The First Berserker: Khazan.
"Games are meant to be engaging, not exhausting": Lead dev on promising Soulslike RPG pushes balanced difficulty because "if stress keeps piling up without relief, players will eventually want to quit"
Ender Magnolia screenshot showing a spirit shooting at a monster enemy
One of the best new Metroidvanias just got a huge update with New Game+ and heaps more content like a boss rush mode
Latest in News
Palworld
Palworld community manager admits the survival game is "ripe for toxicity" and has a simple solution: "You just call 'em losers and you kick 'em"
GoldenEye 007
After 28 years, competitive GoldenEye players have documented what happens when you tie in the N64 FPS: "We experienced something that was only theorised"
a dude holding a gun cowers against a wall as the shadowsof raptors can be seen coming for him
'No-one wants to play a Match-3 game': Prolific indie dev made his Match-3 Metroidvania to "definitively prove" his publishers wrong
Hades 2 screenshot showing poseidon
Hades 2's 1.0 release date is still a mystery, even to its devs: "Whenever that will be"
Daredevil: Born Again
New Daredevil: Born Again season 2 behind-the-scenes photo sees Karen Page actor Deborah Ann Woll wearing an absolutely baffling wig
Doom
Pac-Man and Tetris are "the two most important games of all time," says Bethesda lead Todd Howard, with Doom and Super Mario Bros. standing as the most "influential"