Nintendo Switch Features
Latest Nintendo Switch Features
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Best Switch exclusives to make sure you have in your library
By Matt Kamen last updated
Best list From Breath of the Wild to Splatoon 3, these are the 15 best Switch exclusives to play right now
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The 25 best strategy games to play in 2025
By Heather Wald last updated
Best List Plan your attack in the 25 best strategy games, from Age of Wonders 4 to Warcraft 3
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The 20 best anime games to play in 2025
By Jordan Gerblick, Marloes Valentina Stella last updated
Best List From Genshin Impact to Dragon Ball FighterZ, here are the 20 best anime games to play right now
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10 things I hope Nintendo learned from its previous consoles ahead of Switch 2
By Rosalie Newcombe published
Features The Nintendo Switch 2 is closer than ever but I can't but hope Nintendo learns from its past to make the successor all it possibly can be.
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With two not-so secret weapons up its sleeve, Little Nightmares 3 is shaping up to be the "charming horror" event of 2025
By Jasmine Gould-Wilson published
Big in 2025 | As Supermassive Games leads the charge, Little Nightmares 3 is breaking new ground for the horror series
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Citizen Sleeper 2 is doubling down on the RPG's tabletop roots, and the new push system already has me sweating
By Jasmine Gould-Wilson published
Big in 2025 | "It's the most confident I've ever felt about a game" – Gareth Damian Martin on crafting a worthy sequel with Citizen Sleeper 2
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Big in 2025: The 50 most anticipated upcoming video games of the year
By Josh West published
Grand Theft Auto 6 isn't the only game worthy of your time and attention in 2025
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Goal Oriented: How do developers invent their own sports – even when they're not too fond of the real thing?
By Alex Spencer published
Features Feature | "What I've realised is that any turn-based strategy game, like a Fire Emblem or XCOM, those are basically sports games"
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What makes a Suda51 game? "Mainly pro wrestling," he says, and Grasshopper's new game couldn't avoid it if they tried
By Oscar Taylor-Kent published
Interview Interview | "I try to think about 'how video games are supposed to be', and then avoid that as much as I can": Suda51 talks his approach to developing cult classics, and what he's learned after 27 years at Grasshopper Manufacture
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Indie devs discuss why low-poly works so well for horror: "I actually think those limitations encourage weird, unique compromises"
By Alan Wen published
Features Feature | The indie developers of Back In 1995, Fear The Spotlight, and Crow Country on channelling PS1-era aesthetics in horror games to create the perfect combination of nostalgia and dread
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