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"The toughest thing is pacing": Assassin's Creed Shadows head weighs in on why the game ends like that, the "difficult" nature of its story, and what's next for the series
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont outlines the challenges of writing a story for a game as open-ended as Assassin's Creed Shadows

25 Games like Minecraft to play that will let your imagination run wild
By Alex Avard last updated
Best List Whether you're looking to build a world or simply survive in one, these are the best games like Minecraft to play today

The Last of Us Part 2's sharp roguelike mode just got better on PC, making it my favorite in the genre this year
By Oscar Taylor-Kent published
Now Playing Now Playing | The Last of Us Part 2: No Return threatens to become so feature rich it could almost become a full game itself – and, oh yeah, the campaign is still pretty good too

AI upscaling explained: the DLSS sauce set to boost Switch 2 performance
By Phil Hayton last updated
Features Here's everything you need know about AI upscaling, including a break down of Nvidia DLSS, alternatives like FSR 4, and what the feature could do for Switch 2.

The 10 best Resident Evil games of all time
By Josh West last updated
Best List Counting down the best Resident Evil games ever, from Code Veronica to RE2

The 10 best Silent Hill games of all time
By Josh West last updated
Best List The world of the best Silent Hill games is set to expand, so here's your chance to replay the greatest hits

Marvel's Wolverine PS5: Everything we know so far
By Josh West last updated
Guide A dedicated new Wolverine game for PS5 is on the way, and we're already hyped

Saros: Everything we know so far
By Emma-Jane Betts last updated
Guide Returnal's spiritual successor Saros is coming in 2026, and the roguelike is looking great already
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