Playstation News
Latest Playstation News

Legendary GTA 5 veteran's new open-world game is actually a "fake open world," but its central city sounds a lot like Cyberpunk 2077
By Catherine Lewis last updated
News MindsEye might not have an open world, but its devs have "really tried to build on the depth" of it

Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
By Scott McCrae published
News "It was kind of nice to hear 'hey, that game sucks, but the map's pretty cool'. I did my job."

Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
By Scott McCrae published
News "It's the best deal in the world"

Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
By Kaan Serin published
News AC Meow

Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says
By Kaan Serin published
news "How do we create a singleplayer game that is so compelling that people keep the disc in their library forever?"

Silent Hill f has been pre-emptively banned in Australia, with no reason given for the 'refused classification' rating
By Scott McCrae published
News The game's Steam page mentions "gender discrimination, child abuse, bullying, drug-induced hallucinations, torture, and graphic violence"

Assassin's Creed Shadows has already "surpassed the launches of AC Origins and Odyssey" with 2 million players and counting
By Kaan Serin published
news Another milestone for Ubisoft to celebrate

BioWare makes a return to Dragon Age: The Veilguard with a surprise PC update, months after layoffs and a seemingly final patch
By Kaan Serin published
News Alongside a 50% discount

Helldivers 2 boss says "death and rebirth" is a natural part of the games industry, but it's "unnecessarily brutal" right now "because we don't diversify enough"
By Scott McCrae published
News "A lot of publishers try to play it safe by taking safe bets, but one thing that's guaranteed is those safe bets are a death sentence for the studios that try to make it."
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