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As Metal Gear Solid 2 surpasses its 23rd anniversary, Hideo Kojima says "I sacrificed many things to create the games the way I wanted"
By Anna Koselke published
News "Even after 23 years," he's happy "people remember"
As Helldivers 2's new Democracy Space Station guns down the divers who helped build it, one dev says Arrowhead need to "own that and adapt" but warns that "things are rarely crap or fantastic" at first
By Ali Jones published
News "We need to own that and adapt"
As Rockstar prepares for GTA 6, one former dev explains how the pitch for GTA 5 was to do everything "bigger and better" than GTA 4
By Alex Raisbeck last updated
News "That was the aim, to just push it in every area."
Piglet's kid-friendly take on Resident Evil and Silent Hill is having a viral moment, and now its old director is sharing a fascinating Behind-the-Scenes peek
By Alex Raisbeck published
News "a kind of cartoon Resident Evil"
Black Ops 6 player spent nearly 20 hours grinding to Prestige without getting a single kill, all by spamming Spy Cams
By Alex Raisbeck published
News "Earning XP doing this is much better than you'd think"
20 years on, Snake Eater is still the perfect Metal Gear Solid game
By Scott McCrae published
Opinion Opinion | Kuwabara, Kuwabara
"It makes me sick": Skyrim modder with 475,000 downloads, fed up with "daily harassment," abandons modding after "thousands of hours" of work on what she calls "the most advanced follower to ever exist"
By Ali Jones published
News Their departure has sparked another conversation about how the modding scene looks after its own
BioWare art director is sharing more Dragon Age: The Veilguard concept art, including the very first piece he made for BioWare's latest RPG
By Alex Raisbeck published
News "I started sketching out what cool things might come next"
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