Playdate, a new handheld console backed by indie royalty, unveiled in new issue of Edge magazine
Edge magazine has exclusive access to Playdate, the new handheld from Panic, that will host games from the creators of Katamari Damacy, Spelltower and QWOP
You didn’t see this coming – but you may have seen it before. Playdate, a new indie handheld unveiled in the new issue of Edge magazine, is the work of Portland, Oregon company Panic, a software developer turned publisher and, now, platform holder. Panic published Firewatch, the wonderful narrative adventure developed by Campo Santo and released in 2016. Tucked away on a table, in a tent, around three-quarters of the way through the game, is a model of an early Playdate prototype.
Edge 333, which goes on sale Thursday 23rd May in print and digital form, lifts the lid on the craziest bit of videogame hardware we’ve seen in years. And, indeed, played – we've gone hands-on with Playdate and its charming array of games and software.
Conceived by Panic, and brought to life by renowned Swedish industrial design firm Teenage Engineering, it’s a small, svelte and immensely tactile thing, its beautiful black-and-white screen at once futuristic and retro. Games are controlled with the traditional D-pad and buttons, and a rotational analogue crank that pops out of the side of the unit. New titles will be delivered once per week over WiFi, with purchase of the console giving you access to the first ‘season’ of 12 games. Among the developers signed up for the first wave of Playdate software are Keita Takahashi, maker of Katamari Damacy; Zach Gage, the brain behind Spelltower and Flip Flop Solitaire; and Bennett Foddy, designer of QWOP and Getting Over It.
It’s quite the thing – and Edge has the exclusive. We received unrivalled access to the people behind this console and its five-year journey, including interviews with the project leaders and engineers at Panic who dreamed it up, as well as the aforementioned developers who've made games for it.
Edge magazine issue 333 goes on sale Thursday May 23, available in all major UK newsagents and via digital edition worldwide, and looks like this:
Subscribers, meanwhile, get this exclusive, stripped-back take on the newsstand cover:
Here’s a taste of what else awaits inside:
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Edge magazine was launched in 1993 with a mission to dig deep into the inner workings of the international videogame industry, quickly building a reputation for next-level analysis, features, interviews and reviews that holds fast nearly 30 years on.