Star Wars 1313 animation reel shows a droid partner and more Uncharted-style action

Star Wars 1313, we hardly knew you. Seriously, EA and LucasArts' ill-fated Star Wars game was rumored, announced, and cancelled in what felt like no time at all, though the inner workings of its death were no-doubt messy and complicated. Luckily - and bittersweetly - we now know the game a bit better thanks to a newly released animation preview showing the cancelled game's third-person combat in action. Naughty Dog animator Jonathan Cooper shared the clip on Twitter earlier this month. Give it a watch: 

Much of this clip lines up with the gameplay shown in the E3 2013 demo which, while very early in production, looked like a promising third-person shooter. The standout to me is the droid partner fighting alongside protagonist Boba Fett. I don't remember seeing him in previous footage, but he looks pretty integral to the combat here. He can take out enemies, heal you when you're wounded, destroy cover, and even serve as a vault for an aerial takedown. There's no telling how many of those abilities would've made into the final game, and it's possible the droid was just a temporary partner character, but he looks like he contributed a lot to combat. 

Animator James Zachary added a bit of context to the clip in a reply on Twitter. "We animated this a proof of concept to show how the player should/could move through the world," he said. "There is still lots of room for polish but the animation wasn’t really supposed to be public." 

It may be a demo made with animation skeletons and barebones models, but the movement itself looks great. I especially love the way the player interacts with cover. Early cover-based shooters were bad about unnaturally gluing players to walls, but this clip shows Fett sliding into and over cover very fluidly. That's something I really appreciate in modern shooters, so it's pretty impressive to see it animated so well in 2013. 

Last we heard, Star Wars 1313 was dead in the water but its story could be salvaged in a future project.  

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Latest in Adventure
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Putting cigarettes in fish mouths in Thank Goodness You're Here
Thank Goodness You're Here's developer says it was trying to design a game normally before realizing "we're s**t at video game design"
Pokemon TCG Pocket Shiny Cards
How to get Shiny Pokemon in Pokemon TCG Pocket
Pokemon Legends: Z-A screenshot
Pokemon Legends: Z-A's director appears to be a Xenoblade Chronicles fan, and I'm now feeling very validated about a tiny detail I spotted in the upcoming RPG's gameplay trailer
Pokemon TCG Pocket
Pokemon TCG Pocket is getting yet another new expansion as the addition of shinies and Gen 9 Pokemon keep free-to-play players drowning in new cards to collect
Pokemon TCG Pocket Shining Revelry
Pokemon TCG Pocket Shining Revelry release date and details
Latest in News
A screenshot from MindsEye showing a character leaning out of a car, shooting another car with a gun.
GTA veteran says the games industry needs to "get smarter" about what people actually want: "There are so many games, and I think we're starting to feel the effects"
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says