Stellar Blade
Latest about Stellar Blade

Nier Automata's Yoko Taro thinks Japanese devs have struggled to embrace Western tech, but Stellar Blade's director says "Japanese content is completely back on top"
By Hirun Cryer published
News It could be down to Japan's falling English proficiency level

Nier: Automata creator Yoko Taro says Stellar Blade is "much better" than the beloved RPG: "Stellar Blade actually makes me quite jealous"
By Iain Harris published
News Stellar Blade director Hyung-Tae Kim isn't having it

As it goes gold, Stellar Blade dev says "many people felt we were out of our mind" for trying to make a full-fat action RPG in Korea's mobile-dominated market
By Austin Wood published
news "Getting to work on a AAA game in Korea is quite a rare feat," says one developer

Stellar Blade dev a bit "scared" by diehard fans who've somehow already put 50 hours into the PS5 action RPG: "Please go easy on the demo"
By Iain Harris published
News Those no damage runs with the viral NSFW 'skin suit' are going a bit too hard

Stellar Blade director advises making Eve wear clothes "as much as possible," but fans are acing the RPG's demo boss in the NSFW 'skin suit' without taking damage anyway
By Catherine Lewis published
News The skin suit's increased difficulty isn't enough to deter fans

It's not all Nier Automata and sci-fi manga, what really shaped Stellar Blade was a real-life taxi driver strike that left an impression on the RPG's director
By Iain Harris published
News "The story is about what makes us human and defines us as human–it’s quite universal"

Stellar Blade director vows to buck industry advice for single-player games as "what our industry needs more than anything is variety"
By Hirun Cryer published
News Hyung-Tae Kim speaks on advice to chase higher profits

Even in demo form, PS5 action-RPG Stellar Blade draws high praise in tech analysis for excellent 60 FPS performance and 4K resolution modes
By Dustin Bailey published
News Stellar Blade's looking good in the early analysis
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