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How action led the way in Final Fantasy 16's bid to reinvent the long-running RPG series
By Alan Wen published
Interview Interview | Edge magazine explores the making of FF16 with the devs who brought it to life
I've had bad luck with AI companions in games, but Dragon's Dogma 2's approach to party-based RPGs might change that
By Jasmine Gould-Wilson published
Opinion Opinion | Dragon's Dogma 2 makes a strong case for bots in party-based games – as long as players get a say in the matter
10 best Marvel games of all-time
By Jasmine Gould-Wilson last updated
Best List Superheroic fun awaits in the best Marvel games, from Spider-Man 2 to Guardians of the Galaxy
Baldur's Gate 3 over-prepared me for Dragon's Dogma 2, but it's made me appreciate what makes both RPGs so unique
By Jasmine Gould-Wilson published
Opinion Opinion | Dragon's Dogma 2 is not what I expected – and that's a good thing
21 years later, the best Resident Evil spin-off game is still the most underrated
By Jasmine Gould-Wilson published
Now Playing Now Playing | Name a badder PS2-era baddie than Morpheus, I'll wait
After The Evil Within and GhostWire: Tokyo, here's how Ikumi Nakamura is breaking boundaries in a games studio "driven by passionate artists"
By Alan Wen published
Interview Interview | Edge sits down with artist-turned-studio head Ikumi Nakamura, CEO of Unseen Inc.
First big Dragon's Dogma 2 patch notes add some RPG essentials players have wanted since launch: a new game option, graphics toggles for motion blur, and more
By Kaan Serin published
News No need to delete your save before staring a new one
Dragon's Dogma 2 players pray for more enemy variety in the RPG after fighting a million of the same wolves, Saurians, and god-forsaken goblins
By Hope Bellingham published
News "Lack in enemy variety is the greatest offender of this game"
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