The Unreal Engine 5 demo has a hidden special command for the big robot
To access it, players need to know the Konami code
The Unreal Engine 5 demo which, had its early access launch yesterday, has a hidden Easter egg in it that requires the Konami Code to activate it.
As highlighted by Jon Terp on Twitter, if users input the famous Konami Cheat Code (Up, Up, Down, Down, Left, Right, Left, Right, B, A) into the demo, they can trigger a giant robot boss to start dabbing, and evidently, never stop.
Apparently if you enter the Konami code in the @UnrealEngine 5 demo project the big robot dabs. Forever. 10/10 pic.twitter.com/o8eYHvPaKcMay 27, 2021
The Valley of the Ancient demo - which is accessible through the Epic Games Launcher’s Unreal Engine tab - features protagonist Echo who is exploring a deserted looking landscape and discovers a huge ancient looking robot.
In the latest video of the demo, we are shown Unreal Engine 5 running on both PS5 and Xbox Series X, however, the demo is only available to play around on PC at the moment. Epic has said though that it is running Valley of the Ancient on the consoles "at full performance."
A first look at Unreal Engine 5 was first unveiled last year and is now available for anyone to experience in early access. The reasoning behind releasing a demo for the updated game engine is to give developers hands-on experience with the new technology which they may eventually go on to use to make their own games when it is released in full.
So even though Valley of the Ancient looks as if it would be an incredible full game, it is unfortunately just a demo of the program and not a fully-fledged gaming experience.
To get a more in-depth look at what this new technology will be able to offer developers and players, take a look at Edge’s coverage of Inside Epic's Unreal Engine 5.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.