Uncharted 3's plane scene inspired Mission: Impossible - Rogue Nation
The Uncharted series has never been shy about its cinematic aspirations, but apparently it works the other way around, too; the director of Mission: Impossible - Rogue Nation has cited the series as chief inspiration for one the film's most trailer-worthy stunts.
In an extended Twitter Q&A session, director Christopher McQuarrie succinctly noted that the "plane stunt" (as you can see in the trailer below) drew from Uncharted, likely referring to the Uncharted 3 scene in which Nathan Drake is repeatedly thrown from the back of a cargo plane, climbing trucks and dodging gunfire on his way back up (and down).
Justin Richmond, who directed Uncharted 3 (and Uncharted 4, before leaving Naughty Dog to join Riot Games in 2014) took note of McQuarrie's response and expressed his mutual admiration.
@chrismcquarrie @NickFromHamburg you just made my month.July 13, 2015
It must be massively fulfilling to see your old work influence one of the biggest action movie franchises in existence. Plus, I think this means video games have officially "made it" as far as cinematic moments go.
Seen something newsworthy? Tell us!
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.
This new indie D&D campaign setting brings Studio Ghibli and Zelda: Breath of the Wild aesthetics and worldbuilding to the tabletop RPG, and I'm already scheming hard as a DM
I've seen enough: Assassin's Creed Shadows will beat Black Flag as my favorite AC game as Ubisoft says it lets you "Naruto run" as the "fastest Assassin" it's ever made