Unreal Tournament III
We check in with the next-generation of Unreal
Unreal Tournament III may have been built from the ground up with an entirely new engine, but the old “comfy slippers” adage still holds with the gameplay. That familiar, nay iconic, roster of weaponry remains intact - the Bio-Rifle, the glorious Redeemer, the Shock Rifle with its ingenious ploy of being able to shoot the alt-fire plasma emission with the primary fire zapgun for added death-bringing hilarity. But look closer and you become aware of one or two gaps having been plugged - gaps that you probably weren’t aware of in the first place.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Bloodborne still seems a long way from getting an official 60fps port, but fans have finally gotten PS4 emulators to deliver the remaster they’ve wanted for years
Ultima creator Richard Garriott considered a tabletop version of the pioneering open-world RPG series but isn't sure it would sell: "May be worth finding out"